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At this point, the player can move their pieces to any open spot on the board. When one player has only three pieces remaining, the game enters the flying phase. Doing so will force the opponent to make a choice as to which mill they want to block, allowing other mills to complete. During this phase, the best strategy is to attempt to build multiple mills at a time. You can only move a piece to a neighboring space that's empty. As with most other games, players take turns moving their pieces in an attempt to form mills. Once all of the pieces have been placed, the game enters the movement phase. Try to focus on placing your pieces on intersections to give you the best placement for forming mills and blocking your opponent's mills. The placement phase is fairly self-explanatory and consists of taking turns putting your pieces on the playing board. This is a fairly straightforward game that is divided into three playing phases. Once you've created a mill, you can take any of the opponent's pieces as long as they are not already part of your mill.
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Men's Morris (6/9/12) Beginner: Arroyos or Crooked Island Intermediate: Andreas Island, Corozal, or Salt Key Bank Expert: Kingston The object of Morris is to create mills, which consist of three of your pieces in a straight line. Again, these strategies are all similar in nature to Checkers. You can also allow an opponent to deliberately take a piece, only to set them up so you can take multiple pieces. The best way to do this is by taking over the center of the board, cornering an opponent along the outside edges.
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The best strategy you can use is similar to Checkers. You can get away with this in Nassau, but once you reach Kingston and Ile à Vache, you'll be at a severe disadvantage. Moving vertically basically leaves your pieces open to attack against a skilled opponent. If you want to mix things up, a horizontal move will also work, but try to avoid moving your pieces vertically. At the opening of the game, your best option is to move a piece diagonally. If you stop your piece on a cross, it can be attacked from all angles, making it much easier to lose. They can only be attacked from four sides, and you can easily control advancement. In a diamond, your pieces are relatively safe. These lines create diamond and cross-shaped areas. Your pieces can travel along any of the lines on the board. Fanorona Beginner: Nassau Intermediate: Kingston Expert: Ile à Vache While Fanorona is definitely its own game, if you're familiar with the strategies behind Checkers, you shouldn't have too much difficulty learning the ins and outs of the game. Nevertheless, let's take a quick look at each of these two games, with tips to help you score some wins. Most people are probably familiar with Checkers, but the other two games may not be as commonly known. The location you play each game determines the difficulty. All three games have difficulty levels of beginner, intermediate and expert. There are three mini-games in Assassin's Creed 4: Fanorona, Morris and Checkers.